import 'package:flutter/material.dart';
import 'package:fluttertoast/fluttertoast.dart';

import '../../util/network.dart';

class GamePage extends StatefulWidget {
  const GamePage({Key? key}) : super(key: key);

  @override
  State<GamePage> createState() => _GamePageState();
}

class _GamePageState extends State<GamePage> {
  @override
  Widget build(BuildContext context) {
    return Center();
  }


}